POV-Ray : Newsgroups : povray.general : .ray format? : .ray format? Server Time
3 Aug 2024 10:21:31 EDT (-0400)
  .ray format?  
From: Rafal 'Raf256' Maj
Date: 18 Mar 2004 21:59:23
Message: <Xns94B1288D1CA22raf256com@203.29.75.35>
Hi,
some person asked me to do some tuning and re-rendering of an 3d scene.

Scene looks quite like PovRAY, but it is in files called *.ray and the 
syntax is a bit different (simplifierd, like without barces etc), example 
file looks like:


 
box s_stone_light -480.625 -234.395 0  -462.2468 234.395 9.25  
cylinder s_stone_light 1 -480.625 -234.395 8.25  -480.625 234.395 8.25  
disc s_stone_light 1 -480.625 -234.395 8.25  0 -1 0  
disc s_stone_light 1 -480.625 234.395 8.25  0 1 0  
box s_stone_light -462.2468 -234.395 9.25  -444.8686 234.395 18.5  
cylinder s_stone_light 1 -462.2468 -234.395 17.5  -462.2468 234.395 17.5  
box s_stone_light  -444.8686 -234.395 18.5  -435.826 234.395 27.75  
cylinder s_stone_light 1 -444.8686 -234.395 26.75  -444.8686 234.395 26.75  

  
/* the main corners of the dome */  
name u_corner_type1 list   
  
difference  
  difference  
    box s_stone_light  0 0 0  -99.7364 38.7564 654.75   
    list  
      cylinder s_stone_light 29.327  -99.7364 38.7564 127.2644  -99.7364 
38.7564 257.7134  
      disc     s_stone_light 29.327  -99.7364 38.7564 127.2644  0 0 -1  
      disc     s_stone_light 29.327  -99.7364 38.7564 257.7134  0 0 1  
      cylinder s_stone_light 29.327  -99.7364 38.7564 385.2389  -99.7364 
38.7564 


any idea how can I convert to .pov? It looks like this file could be 
converted perfectly in "1 to 1 scale" - just some converter to reorganize 
syntactics of file...


Files are from page:

http://www.fbe.unsw.edu.au/exhibits/rayshade/church/





-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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